Arm Guide for Unity Developers

Series of educational material to help artists making better, more performant/efficient art in mobile platform.

  • Done research on the subject, authored the guide and created sample projects for this.
  • The guide shows first step on profiling an app / scene
  • Next step on how to implement various optimisation on meshes, textures, shaders, lighting etc.
  • Personally this was a great experience for me, I worked/liaised with several engineers to get better understanding on how mobile GPU work and formulate various optimisation on art side of the app.

The guide can be found in Arm developer website

https://developer.arm.com/solutions/graphics-and-gaming/gaming-engine/unity/arm-guides-for-unity-developers

Later on this project was also expanded into Unity Learn

https://learn.unity.com/course/3d-art-optimization-for-mobile-gaming-5474

Arm Developer page
Unity Learn page