Small Experiments

Audio Reactive Unity Small Project (WIP Post)

LOUD audio please mute when playing the twitter video!

The project can be found here – https://github.com/aobond2/AudioReactiveHDRP

It started out as an exercise to making audio reactive script and shader in Unity. Later on I decided to polish the scene look and added skinned mesh character. That grows into a VFX graph exercise.

Skinned mesh to vfx graph using Keijiro’s Smrvfx


Hand painted shader test

Inspired by Assemble With Care


Non-Euclidean Cube

Stencil shader test, code here – https://gist.github.com/aobond2/0cc8e78d2c913deb4c1dea33694c7c2e