Audio Reactive Unity Small Project (WIP Post)
LOUD audio please mute when playing the twitter video!
The project can be found here – https://github.com/aobond2/AudioReactiveHDRP
It started out as an exercise to making audio reactive script and shader in Unity. Later on I decided to polish the scene look and added skinned mesh character. That grows into a VFX graph exercise.
Skinned mesh to vfx graph using Keijiro’s Smrvfx
Hand painted shader test
Inspired by Assemble With Care
Non-Euclidean Cube
Stencil shader test, code here – https://gist.github.com/aobond2/0cc8e78d2c913deb4c1dea33694c7c2e