Bondhan Kimbalazani
aobond@gmail.com
PROFESSIONAL EXPERIENCE
- Improbable (Present) as Principal Technical Artist
- Superbloom (November 2022 – July 2023) as Lead Technical Artist
- Niantic Inc. London (July 2021 – August 2022) as Technical artist
- Unity Technologies Remote/Cambridge (2019 -2021) as Senior technical artist
- Arm Ltd. Cambridge (March 2016 ) as Senior technical artist
- Rocksteady Studios Ltd. London (April 2013 – February 2016) as Asset artist
- Bohemia Interactive Simulations Czech Republic (September 2011 – February 2013) as Senior artist
- Codemasters Studios Malaysia (July 2008 – March 2011) as game artist
- Sparky Animation Pte. Ltd. Singapore (February 2008 – July 2008) as senior CG artist
- Infinite Frameworks Studios Batam, Indonesia( May 2007 – December 2007) as environment artist
EDUCATION
Visual Communication Design, Bachelor of Arts – State University of Malang, Indonesia
SKILLS
Tech art, art, C#, Unity, Unreal, Python as well as all aspect of art (environment, asset)
GAMES CREDITED
- Batman: ArkhamVR
- Batman: Arkham Knight
- Colin McRae Dirt 2
- Dirt3
- F1 2010
- Bodycount